Republique is...a mix. It's an episodic game, and was originally made for the iOS. The remastered version was released with the release of episode 5 in March 2016, which might explain why it feels so rushed.The game mainly features stealth game-play, with some "hacking" as well. The story started off very interesting, as did the entire game. The first episode the guards are dumb as bricks, you help Hope out, and learn some interesting things about the story. Second episode was good as well. Stealth game-play feels good, but the lack of improved AI for the guards is a let down. Story progresses and gets more complex. Episode 3 feels more of the same. More questions get raised, you are still unclear of things, and you perform very easy stealth maneuvers on dumb AI. Episode 4 flies completely off the rails and the player has absolutely no idea what's going on, in the bad way. Gameplay is a bit tweaked, and feels a bit fresher. That might be the only upside as you trudge your way through that mess of an episode. Episode 5 was less of a mess, but thankfully it's over. Now we get some answers right? Wrong. Unless you want to listen to 5 hours of audio files you "hacked" in the game, or grabbed as a cassette, good luck finding any answers. And even then you might not. I don't really know, as I stopped listening to the audio files once they put you in a room with four 2 minute long audio file scans to listen to back to back. I'm not sure about you, but looking at a magazine cover while listening to people talk about things that vaguely relate to anything that's happening for 8 minutes straight isn't what I find fun or interesting. The story and characters never got a good conclusion or even any explanation of anything. The game adds more elements into the mix every episode to make it more and more confusing. It was a major let down to watch the end and not care about any of it. Very poor ending. Also I have to note, the cliffhangers from the end of episodes don't make any sense with the beginning of the next episode, especially 4 and 5.On to the minute-to-minute game-play. The stealth feels pretty good actually, but wears incredibly thin a few episodes in. The controls feel a bit strange, and sometimes you seem to be glued to walls for cover, but the movement is fine on the whole. The main issue I have with it are the guards and the cameras you view Hope from.The guards are dumb. Very dumb. I can't count how many times I picked their pockets when they had plain sight of me, or when I would pepper spray one of them and he would scream "AHHH IT BURNS! MY EYES!" and the other guards literally 6 feet away in the same room wouldn't even notice. Overall the guards could have made the stealth more interesting if they were smarter, but they only serve to throw you off your path slightly. Near the end it got better when they upped the guard count in each room, but that doesn't solve the issue.The idea of only seeing Hope through security cameras is a very neat idea. I liked the novelty of it a lot... until it would switch camera feeds. The amount of times you need to change camera feeds in this game is immense. That is fine, but it being such a huge part of the game, you would think it wouldn't need to load the very next room for a good 5-9 seconds and completely break up game-play. Especially problematic is when it switches feeds without you wanting it to. Sometimes I would accidentally walk into the wrong room and it would automatically change camera feeds and waste 5-9 seconds. Then I would quickly walk out of the room and see the same glitchy effect for another 5 seconds. There were also times where you would need to walk into a room blind. As in, there were no cameras for you to switch to in the room until you had Hope walk in. For a game that relies so heavily on the aspect of scouting the area first, that shouldn't ever be an issue.Overall I feel this game tried too hard with making the story complex and thought-provoking when it should have spent more time on the game-play. It was almost a good game. Needless confusion, endless "hacking" to get random audio files, and tiresome game-play earns this game a 2.