$50+ = Worldwide Free Shipping
Sorcery - Action-Adventure Game for PlayStation 3 | Magical Fantasy RPG with Motion Controls | Perfect for Fantasy Gamers & PS3 Collectors
$1.64
$2.99
Safe 45%
Sorcery - Action-Adventure Game for PlayStation 3 | Magical Fantasy RPG with Motion Controls | Perfect for Fantasy Gamers & PS3 Collectors
Sorcery - Action-Adventure Game for PlayStation 3 | Magical Fantasy RPG with Motion Controls | Perfect for Fantasy Gamers & PS3 Collectors
Sorcery - Action-Adventure Game for PlayStation 3 | Magical Fantasy RPG with Motion Controls | Perfect for Fantasy Gamers & PS3 Collectors
$1.64
$2.99
45% Off
Quantity:
Delivery & Return: Free shipping on all orders over $50
Estimated Delivery: 10-15 days international
19 people viewing this product right now!
SKU: 19610045
Guranteed safe checkout
amex
paypal
discover
mastercard
visa
apple pay
shop
Description
Product Description The Nightmare Queen has broken an age-old contract with mankind. Now the evil of the Faerie Kingdom is crossing into the Land Above. As a sorcerer's apprentice, it is up to you to master the Magick of the Faerun and drive back the darkness. Using the PlayStation Move motion controller, Sorcery puts a wand in your hand, letting you perform spells and explore the Kingdom of Midnight. No two sorcerers are alike; every twist of the wrist and flourish of the wand adds to your personal style. Live the adventure as you hurl fireballs and conjure whirlwinds with the PlayStation Move. Amazon.com Sorcery is a single player action role-playing game (RPG) for PlayStation 3 that utilizes Sony's PlayStation Move control system to create a dungeon crawling adventure like none before it. With the extreme motion controlled sensitivity of the PlayStation Move motion controller and PlayStation Eye camera peripheral accessory combination* players enter, interact with and explore a world where their growing expertise with spells and potions will be the difference between the salvation of the world and its domination. Features include a one-to-one relation between player movements to character actions, strategic spell use, transformative potions and additional support of the PlayStation Move navigation controller. Story The Nightmare Queen has broken an age-old contract with mankind. Now the evil of the Faerie Kingdom is crossing into the Land Above. As a sorcerer's apprentice, it is up to you to master the Magick of the Faerun and drive back the darkness. Using the PlayStation Move motion controller, Sorcery puts a wand in your hand, letting you perform spells and explore the Kingdom of Midnight. No two sorcerers are alike; every twist of the wrist and flourish of the wand adds to your personal style. Live the adventure as you hurl fireballs and conjure whirlwinds with the PlayStation Move. Use the PlayStation Move motion controller as a wand in an RPG adventure like no other. View larger. PlayStation Move Motion Controller and PlayStation Eye Equipped with a three axis gyroscope, a three axis accelerometer and terrestrial magnetic field sensor, the PlayStation Move motion controller registers the precise movements of the player, while the PlayStation Eye camera peripheral, aimed at the player and his/her controller, allows the PS3 system to translate this into usable 3D oriented data. This can then be used to accurately and nearly instantly recreate the player's physical movements in-game. The PlayStation Move motion controller also features the familiar PlayStation controller button orientation, for seamless play within the faerie realm of Sorcery from the very first use. Gameplay The third-person oriented Action RPG gameplay of Sorcery utilizes the PlayStation Move motion controller/PlayStation Eye camera peripheral, as well as supports the optional PlayStation Move navigational controller for ease of movement. The Move motion controller serves in-game as the player's wand. As players tackle the host of enemies, large and small, as well as spatial challenges throughout the game levels they will use their wand to access and apply spells and potions collected, earned or purchased in-game. Spells and potions are easily accessed through the Motion controller's traditional PlayStation button array, and are unleashed with a simple flick of the wrist. The sensitivity of the Move motion controller allows for both trajectory of the spell, as well intensity of impact. Spells range from blunt force, ice and fire based varieties, to those allowing for the explosive charging of areas, the creation of a whirlwind that will sweep up enemies and a mend spell that is used to repair destroyed areas. Spells can also be used in conjunction with each other to best particularly difficult enemies and situations. Balancing this ability are potions, which allow for temporary abilities and even physical transformation of the hero in order to reach areas otherwise inaccessible. Together these hardware and gameplay features create a one-to-one gameplay experience and total sense of immersion unlike anything RPG players have yet seen. Key Game FeaturesRPG Action Like Never Before - Wield the power of a legendary sorcerer's wondrous magic wand as you cast extraordinary magic, brew enchanted elixirs, solve ingenious puzzles and combat the minions of darknessPower in Your Hands - Use the PlayStation Move to cast powerful magic, conjure storms, create walls of living fire, freeze your enemies solid, transform into magical creatures and combine spells for endless possibilitiesTransform From a Fledgling Apprentice into a Master Wizard - Start from humble farm boy beginnings, with only a small arsenal of magic at your disposal to a unstoppable magic force! Restore your ransacked tower and begin to build immense wealth for your treasure roomJourney into the Dark Faerie Realm - Take on quests and adventure throughout the dark and dangerous Faerie KingdomAdditional Controller Support - In addition to the required PlayStation Move motion controller and PlayStation Eye camera peripheral, Sorcery also supports the PlayStation Move navigation controller, allowing for even more immersive gameplayAdditional Screenshots*PlayStation Move motion controller and PlayStation Eye camera are sold separately and required for play.
More
Shipping & Returns

For all orders exceeding a value of 100USD shipping is offered for free.

Returns will be accepted for up to 10 days of Customer’s receipt or tracking number on unworn items. You, as a Customer, are obliged to inform us via email before you return the item.

Otherwise, standard shipping charges apply. Check out our delivery Terms & Conditions for more details.

Features

Take on quests and adventure throughout the dangerous Faerie Kingdom; recovering kidnapped children taken into the realms below, recovering ancient lost knowledge, or embarking on quests for townsfolk

Cast extraordinary magic, brew enchanted elixirs, solve ingenious puzzles and combat the minions of darkness

Get closer to the action than ever before with the PlayStation Move motion controller that you wield as the apprentice's wand

Cast powerful spells, conjure storms, unleash walls of living fire, and transform into magical creatures; even combine your spells for even more power

Transform from a fledgling apprentice into a master wizard as you start from humble farm boy beginnings, with only a small arsenal of magic at your disposal to an unstoppable magic force

Reviews
*****
Verified Buyer
5
UPDATE: I'm downgrading this game on the fun factor after playing 95% of the game because there are a *number* of annoying problems with this game. At times, the frustration really makes you want to stop playing.**Be advised that you cannot play this game without the PlayStation Move, it might not be the clearest in the description, but it's clearly labeled on the box. You can't even start the game without calibrating the Move controller. **After forcing gamers to wait way too long for a game that was originally a launch title, Sorcery is finally here, and it was worth the wait. The 1:1 tracking of the Move controller showcases the motion controller gaming like it was demoed, and it's quite fun using the controller as your magic wand. There are times it can be oversensitive, and you might miss your targets, but you'll get used to it over time.Move controls include swiping left and right to move objects, drawing circles to 'mend' broken objects, and flicking your wrist to cast spells accurately based on how high you aim and what direction (and many more). Potions that you can craft are activated by shaking the motion controller, and then tipping it upside down like you are drinking the potion. Twisting your wrist and flicking to the side can also curve your spells which is fun to do and satisfying when you hit enemies behind cover with your spells.This is definitely not the greatest game ever made. The game world is incredibly linear, annoyingly so. Instead of an adventure game that allows exploration and back-tracking, this game *prevents* backtracking after you move onto the 'next area'. So far, I have not been able to return to areas previously missed, and with trophies for finding all of the treasures, this is screaming the word annoying the entire way home. Some places the game does not tell you which is the "main" path, and some times you will find chests like you hope and other times you will skip them completely because the game only lets you move forward. While there are treasures to be found and sold, you are always restricted to following the path the game wants you to go; invisible walls are EVERYWHERE.The Move is very accurate at spellcasting. However, since the game has a feature which allows you to curve your spells by 'side-casting', I found myself twisting the Move wand in my hand. If the Move wand isn't held correctly in your hand, I found that Finn will not cast any spells no matter how hard I tried. The movements which are required to 'select' your spells are a bit awkward and hard to do correctly and consistently while being in tight combat situations. When it works it's great, but when it's not, eh, not so much.Voice acting is pretty good, although you can tell that it is more centered towards younger crowds. You get tired of hearing "Oh, you showed that rock!" pretty quickly. This actually improved as the game went on, no problems with the voice acting in this game.There are 3 levels of difficulty, Casual, Gamer, and Hardcore. I've heard that there is a 4th difficulty which can be unlocked by beating the game the first time. I'll be able to confirm this in the next few days.The combat in this game is *surprisingly* unforgiving. There have been a number of times where I have been knocked down or frozen, only to be knocked down and/or frozen as soon as I get back on my feet. I'm playing the game on CASUAL difficulty and I have died a number of times in some pretty ridiculously overwhelming combat scenarios. If you're looking at this game for someone who has never played video games, you may want to warn them that it's not going to be a cakewalk.One last gripe, the save system. This is just atrocious, and I'm really hoping that it's something they patch on a future date. The game gives you the opportunity to "save the game", but this just saves it at the waypoint you LAST found, and nothing after that. Keep this in mind when you meet the alchemist and mix 4 different potions and then you die in the next encounter. (I just encountered this at a boss fight; made 4 or 5 potions, and was creative about how I chose my potions, etc. Boss killed me, and I started before talking to the alchemist, no potions mixed, and all of my stats were reset. The thought of having to do this 20 times if that's how many tries it takes to kill the boss just is *incredibly* annoying. You've been warned.I can't say that this game would force me to buy a PlayStation Move if I didn't already own one, but it has definitely solidified my purchase from years ago, and I don't regret owning this thing anymore. This is one game that you'll definitely want to play to show your friends how the Move works. Adding in the spell combinations that can be unlocked later in the game, this game is inventive in ways that most games could only dream of. The spell combinations are surprisingly satisfying, and you'll have fun slinging your Move wand around throwing the various spells at different enemies.If you are looking for a title that uses both the Move and navigation controller, then this is the one for you. After playing this game you can fully realize the potential of the Move controller. I would say that this title is probably the best Move title that I have played to date.GRAPHICSThe graphics won't be taking on a title like Crysis by any means but they are still pretty good. The art design of the game is interesting and the array of characters and enemies I have encountered are unique. Cutscene art is interesting and is done in a style that makes sense and works for this game.VOICE ACTINGThe voice acting isn't going to win a 'best of' award but it is pretty solid.GAMEPLAYThe gameplay is unique, providing an experience that can be addictive at times. The Move controller is used as a wand and the navigation controller is used to move your character around. The Move button is used with specific move control gestures to change spells, and it works seamlessly. This is the Harry Potter game people were looking for when Harry Potter was still relevant. Better late than never. There is also a potions mixing mini game so to speak. Your permanent ability increases are handled by researching and discovering new potions to increase your overall health, mana, etc. An interesting aspect to health potions is that you need to shake the bottles up with the Move controller and then tilt the controller to drink them. Drinking the health potion is done in real time, which adds some excitement if your health is aleady low because you can still take damage while trying to drink the potion. You can tell that the game developers put a lot of time into integrating as much Move motion controls into the game as possible. The good thing about it is, they did it without forcing it. Each move makes sense in the context of it's application in the game and the environment.The fighting in the game is enjoyable and satisfying. Casting spells is fairly accurate although I have experienced the occasional errand cast. Enemies are designed such that certain elemental types affect them more than others. The developers made a deliberate effort to send enemies at you in groups that require you to switch spells often. For example, shield bearing enemies are impervious to all spells as long as they still have their shield. This requires you to cast an earth borrowing type of spell to hit them and make them drop their shield. The earth spell doesn't do much damage, so your are then forced to switch back to your Arcane Bolt in order to damage them. You can also combine a number of spells for increased damage. For example, you can lay down a wall of fire to keep enemies at bay and then cast a whirlwind, which combines with the fire making a fiery tornado. This tornado will suck enemies up into the funnel as they enter the tornado's path and do massive damage.One draw back is related to character movement. I have had issues with movement where my character gets temporarily stuck when trying to move. It hasn't happened a lot, but when it does it can be annoying.STORYThe story is about a young apprentice wizard that, due to circumstances as the story unfolds, is reponsible for protecting a princess. I don't want to spoil anything so I'll leave it at hat. There is more to the story than I expected for a Move title. It's no Heavy Rain by any means in that department, but it also is no Super Mario Brothers either. The story is enough to keep you interested without affecting the action and pacing of the game.There is an epicness that surrounds getting new spells that as the game progresses you get the real sense that you are becoming a more powerful wizard, even if physically you still look like a puny apprentice.SOUNDThe sound is pretty good in this game. There is an orchestral score that adds ambience that is not obtrusive and pleasant to hear without becoming repetitive.SCORE/RATINGAs far as Move games are concerned, I would give this title 5 stars. The game is shorter than I would like, but I think it demonstrates the Move better than any other title I have played to date.As for racking it up against other titles across all control types, I would give it 4 to 4.5 stars. There are enough minor things that need improvement that I can't flat out give it a 5 star rating overall. If they gave it another 6 months of polish the game might have earned 5 stars because it definitely is 5 stars in terms of fun.As a gamer I think the game is a buy.Bought this for Christmas for my son for a pretty good price. He is 7 years old and it only took him a few days to complete. He says he wants to try again on a harder level. It looked really fun and I may just try it as well. The only thing is it is a very quick game but I think its worth the purchase.Fast delivery, received the item as listed. Thanks!Perfect game for the whole familyReally funny to watch everybody play this...trying to cast there spells when the shtf.The game was good, not too difficult, but the storyline was interesting. Wish it was longer though, as i was able to finish it within few hours.

You Might Also Like